01 / Graphic tees
The loud ones
Heavy-hitting illustrations and lines that do the socializing for you. Made to be read from across the room and remembered after.
For: over-sharers, under-promoters
The goods / zero productivity metrics
Every piece starts with a familiar frustration, gets run through a vintage-minded graphic language, and ends up somewhere between streetwear and a very specific inside joke.
01 / Graphic tees
Heavy-hitting illustrations and lines that do the socializing for you. Made to be read from across the room and remembered after.
For: over-sharers, under-promoters
02 / Lifestyle goods
Small objects for big eye-rolls: the things that make a desk, tote, or kitchen shelf feel like it belongs to an actual person.
For: survivors of the open plan
03 / Limited ideas
Short-run experiments, oddball graphics, and designs too specific to become a “collection.” Blink and they are gone.
For: collectors of the niche
The standard
A design should have an opinion. Preferably one you can defend over coffee.
The joke gets you noticed. The good fit gets you invited back.
We like our color with a little dust on it and our copy with a pulse.
The best response is “where did you get that?” The second best is a knowing nod.